top of page
Abstract Linear Background

Introduction to Extended Reality (XR) Development

This course provides a comprehensive introduction to Extended Reality (XR) technologies, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Students will explore the fundamentals of XR, from hardware and software tools to creating basic XR experiences. The course covers essential skills in VR, AR, and MR development, designing user-friendly interactions, and prototyping XR applications.

Add a Title

Add paragraph text. Click “Edit Text” to update the font, size and more. To change and reuse text themes, go to Site Styles.

Next Item
Previous Item

Course Duration:

24 hours

Level:

Beginner to Intermediate

Course Objectives

  • Understand the basic concepts and differences between VR, AR, and MR.

  • Learn how to set up and use XR hardware and development platforms.

  • Develop simple VR, AR, and MR applications using Unity.

  • Gain an understanding of human-centered design and user experience in XR.

  • Learn basic interaction techniques, including motion tracking and spatial design.

  • Build and test a small XR project (VR, AR, or MR).

Prerequisites

  • Basic understanding of programming concepts (preferably in C# for Unity).

  • Familiarity with using a computer and basic software development tools.

  • No prior XR development experience required.

bottom of page